By now it might be cheaper than a RF2 DLC
But pretty sure that are a huge debts in that company that you will then have to service.
Search found 53 matches
- 30 Apr 2022, 20:49
- Forum: TALK
- Topic: BTCC game dead
- Replies: 5
- Views: 158
- 30 Apr 2022, 16:56
- Forum: TALK
- Topic: BTCC game dead
- Replies: 5
- Views: 158
Re: BTCC game dead
Looks like the BTCC game or parts of it will be a DLC for Rf2.
And that might not even happen as Motorsports Games inc that owns Studio 397 might not survive much longer.
It has lost 98% of value in less than a year.
Not sure what that means for Rf2 but can't be good news.
And that might not even happen as Motorsports Games inc that owns Studio 397 might not survive much longer.
It has lost 98% of value in less than a year.
Not sure what that means for Rf2 but can't be good news.
- 15 Apr 2022, 14:23
- Forum: TOOLS
- Topic: WIP AIW Editor for Race07
- Replies: 38
- Views: 42327
Re: WIP AIW Editor for Race07
One thing about the ai speed. wp_test_speed=x.xxx That defiantly also works in race 07 and GTR2 . Got a few tracks where the Ai can't get round the track if that entry gets delete. Imola 1972 are an example. Might not be a great way to do it as different cars would be able to handle the corners at d...
- 19 Mar 2022, 13:15
- Forum: TRACKS
- Topic: Tracks for AMS1
- Replies: 3
- Views: 1064
Tracks for AMS1
Link to nearly every track ever converted to AMS.
It is uploaded and maintained by 'Gringo'
[External Link Removed for Guests]
It is uploaded and maintained by 'Gringo'
[External Link Removed for Guests]
- 22 Feb 2022, 22:29
- Forum: TRACKS OLD
- Topic: GSC 2012 track for rFactor
- Replies: 2
- Views: 334
Re: GSC 2012 track for rFactor
Thanks, just downloaded.
- 19 Feb 2022, 15:36
- Forum: TRACKS
- Topic: Goiania 2012 Conversion from rFactor for Race 07
- Replies: 9
- Views: 208
Re: Goiania 2012 Conversion from rFactor for Race 07
Miuqana!
Could I ask you to upload all the GSC track converted to rfactor.
You can upload the link here on the rfactor thread as trippteam server looks to off line maybe for good now?
Do have the disc but off course not installed anymore but quite nice tracks.
Could I ask you to upload all the GSC track converted to rfactor.
You can upload the link here on the rfactor thread as trippteam server looks to off line maybe for good now?
Do have the disc but off course not installed anymore but quite nice tracks.
- 08 Feb 2022, 12:59
- Forum: MODDING
- Topic: petrs wiper tutorial
- Replies: 4
- Views: 154
Re: petrs wiper tutorial
Great.
Thanks for the upload.
Thanks for the upload.
- 30 Jan 2022, 15:14
- Forum: TRACKS
- Topic: Imola 1972
- Replies: 3
- Views: 204
Imola 1972
Fast and dirty conversion from derDumeklemmer Imola 1972 version 2.1 for P&G Imola 1972 was fond as an assetto corsa community project somewhere in the net by carTOON. CarTOON converted the first GTL/Power&Glory verion V1.0. derDumeklemmer gave final touch for better GMOTO2 game engine exper...
- 22 Jan 2022, 17:34
- Forum: TRACKS
- Topic: Base track update.
- Replies: 4
- Views: 232
Base track update.
https://mega.nz/file/dK4U1SpJ#7-zjF-MUAeDLRK3IQcoFazUFA3-ZtPbhaKWds6Uki-E An update to some of the base tracks of things that I have corrected or rather change on my install over the years. Anderstorp 2007 Brands Hatch 2007 Brno 2007 Curitiba 2007 Estoril 2007 Imola 2007 Istanbul Magny-Cours Monza 2...
- 22 Jan 2022, 13:14
- Forum: TOOLS
- Topic: WIP AIW Editor for Race07
- Replies: 38
- Views: 42327
Re: WIP AIW Editor for Race07
Do think rf1 and maybe Ams? Got multi paths options for Nascar style tracks. So AI can stay on different lines and not bunch up on one long line. But on all 'Real' race track you only got one optimum dry race line. Might not be the same for all cars types but then we go into rf2 again with multi pat...
- 02 Jan 2022, 11:48
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
Try a track converted from Gtr2 as the standard race 07 track does not have safety car start position.
[GRID]
.....
GridIndex=103
Edit. Some tracks does have that like Brno 07
[GRID]
.....
GridIndex=103
Edit. Some tracks does have that like Brno 07
- 02 Jan 2022, 11:25
- Forum: TRACKS
- Topic: Goiania 2012 Conversion from rFactor for Race 07
- Replies: 9
- Views: 208
Re: Goiania 2012 Conversion from rFactor for Race 07
It is actual a conversion from Reiza
Game Stick Car 2012.
Game Stick Car 2012.
- 31 Dec 2021, 13:27
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
Try to remove the reverse gear from the safety car and see what happen?
- 30 Dec 2021, 13:11
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
Have not been able to enable full course yellow from the .plr file.
You can change the values but it get overwritten again.
But makes you wonder if the Ai will respect FCY?
They for sure have no respect for sector yellow flags.
You can change the values but it get overwritten again.
But makes you wonder if the Ai will respect FCY?
They for sure have no respect for sector yellow flags.
- 30 Dec 2021, 13:00
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
Can reshade access fragment depth? I thought it can only access the final screen buffer and perhaps things that are output by more modern games? Does it know what is ui and what is game (maybe from some kind of mask?) Gemfx can't so when enabeling bloom the menus look bad, and ambient occlusion doe...
- 29 Dec 2021, 14:24
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
Reshader already does that pretty well and pretty much any shader effects you could ever think of are already done, tested and optimized. When a race is over is there anyway to change it so it does like in Gtr2 you ether exit [Esc] or drive to the pit. This with the ai taking over when you pass the ...
- 15 Dec 2021, 12:12
- Forum: COMPANIAN v2
- Topic: beta release of Companian v2
- Replies: 9
- Views: 2867
Re: beta release of Companian v2
Thanks, Yuca. A few things that might not be that oblivious. You can rename companion2.exe to Ams.exe or Rfactor.exe and I guess GSCE.exe and have Crew Chief working with the this just like the plugin before. Also Simhub will work. Simhub doesn't need to see and .exe so if you only use Simhub no nee...
- 12 Dec 2021, 14:07
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
Funny you can change the .exe name. And I just tried and it works fine even with exotics names. Some other games like AMS.exe can't or at least in the past you could not. So never tried with Race_Steam. Just assume it would not work! So great find for me. I know you don't do things randomly but just...
- 09 Dec 2021, 20:52
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
In Gtr2 parts of FFB calculations are tied to FPS. Think like Lusso it should be the same in race 07. But actual also in AMS? Reiza might say otherwise but Neils has pointed out in a couple of videos that parts of the FFB calculation are still tired to the FPS in AMS. Have tested different settings ...
- 09 Dec 2021, 13:35
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
Andreas: Aren't changing the name to RaceR_Steam giving issues with Steam or is it meant to be used with the Steam hack files? Hope the included code doesn't move / changes addresses as the 'plugin' and 'Companion' are based on that functions are at the exact addresses. Yuca are making a combined ve...
- 13 Nov 2021, 19:25
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
Well first off I really like the Race 07 menu as it is. Not a issue that others want to change it but I got a lot of changes all build on Mucho/ Yuca's Menu changes and would prefer to keep them. Only thing I can think of that I really would like to see are the tracks in alphabetic order in the menu...
- 13 Nov 2021, 13:46
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
Pitcrew details can easy be set in the menu , but recall you was against that when I suggested that? Tried it with Cheat engine and it looks to be working. I doubt I will be joining project. Nothing against RD even it has relegated Race 07 to the back where nobody finds it anymore. Not having the en...
- 22 Oct 2021, 16:59
- Forum: COMPANIAN v1
- Topic: usage
- Replies: 3
- Views: 161
Re: usage
If you have problems with it working try to click on [ Team manager] to turn it off and then back on.
That works for me.
We can't really figure out why that is need on my gaming computer but it is and then it works fine.
That works for me.
We can't really figure out why that is need on my gaming computer but it is and then it works fine.
- 17 Oct 2021, 16:53
- Forum: REQUESTS
- Topic: help with Race 07 gauges
- Replies: 7
- Views: 147
Re: help with Race 07 gauges
I am doing another version but have not got to the gauges yet, but are looking at how other cars are done.
Could be a simple naming issue.
Funny effect would be nice if it could be use for something?
Could be a simple naming issue.
Funny effect would be nice if it could be use for something?
- 16 Oct 2021, 14:04
- Forum: TOOLS
- Topic: WIP AIW Editor for Race07
- Replies: 38
- Views: 42327
Re: WIP AIW Editor for Race07
That is strange? Maybe the update schedule for win 10 are different?
Might upgrade a laptop to win 11 and see what happens.
Got nvidia rtx 2070 GPU.
But it is not the Nvidia driver as i tried going back to an older one.
Might upgrade a laptop to win 11 and see what happens.
Got nvidia rtx 2070 GPU.
But it is not the Nvidia driver as i tried going back to an older one.
- 15 Oct 2021, 19:55
- Forum: WIP
- Topic: AIW Editor
- Replies: 21
- Views: 382
Re: AIW Editor
Post in the wrong thread that Aiw editor will not start after last windows 10 update.
- 15 Oct 2021, 16:26
- Forum: TOOLS
- Topic: WIP AIW Editor for Race07
- Replies: 38
- Views: 42327
Re: WIP AIW Editor for Race07
Now the Aiw editor got the same issues as Yuca had with some of his tools.
Can't start the aiw editor after the last windows update.
Can't start the aiw editor after the last windows update.
- 15 Oct 2021, 14:10
- Forum: CREWCHIEF v4 plugins
- Topic: CrewChief plugin for GTR2 non STEAM
- Replies: 5
- Views: 10755
Re: CrewChief plugin for GTR2 non STEAM
Thanks, Yuca. Just want to add that my contribution in this project are me finding a few functions, suggest a lot and then wait for Yuca to do the actual programing. With me asking every 5 minutes if it is 'finished yet' :D While i enjoy to be involved in this project it is Yuca that is doing all th...
- 13 Oct 2021, 13:46
- Forum: REQUESTS
- Topic: help with Race 07 gauges
- Replies: 7
- Views: 147
Re: help with Race 07 gauges
gauges.png Kind of funny looking with the gauge needles working but in upper left corner of display. Read somewhere that you can't have oil and water temperature the same time in Race 07 but Caterham cars got that . it is a Formula Ford. The original got the gauges/ needles in the right spot but no...
- 11 Oct 2021, 03:25
- Forum: REQUESTS
- Topic: help with Race 07 gauges
- Replies: 7
- Views: 147
Re: help with Race 07 gauges
I tried that one but ether not doing it right or it isn't working right.
The gauge needles are displayed in upper left corner of the display.
Kind of funny looking.
The gauge needles are displayed in upper left corner of the display.
Kind of funny looking.
- 10 Oct 2021, 17:15
- Forum: REQUESTS
- Topic: help with Race 07 gauges
- Replies: 7
- Views: 147
help with Race 07 gauges
Got some issue with a car and 4 gauges.
Any link or explanation how to make gauges work?
Any link or explanation how to make gauges work?
- 24 Sep 2021, 03:08
- Forum: MISC
- Topic: Dx9 updates.
- Replies: 6
- Views: 377
Re: Dx9 updates.
Default cars are not using the srpl shaders at all as default cars in Race 07 are using a Fresnel shader. The L25 and L30 version of the SRPL shaders are just using a multiplier to the diffuse light so things often gets overexposed or too shinny when used in Simbin games. The black skies can be a lo...
- 22 Sep 2021, 15:19
- Forum: MISC
- Topic: Dx9 updates.
- Replies: 6
- Views: 377
Re: Dx9 updates.
I really should have included the SRPL shaders with Race 07 upload as I do like the general effect with the L20 version. have tried your but will just a bit busy the next couple of days. The weird grass colors are due to the Simbin fault with 3 texure diffuse shaders. Diffuse T1xT2T3 get to Diffuse ...
- 13 Sep 2021, 02:09
- Forum: TRACKS
- Topic: Donington Shift
- Replies: 0
- Views: 162
Donington Shift
[External Link Removed for Guests]
Same version as uploaded for Race 07.
Not so interesting for for gtr2 as it already got Donington layout.
But I like the track better than the Simbin version texture wise.
Same version as uploaded for Race 07.
Not so interesting for for gtr2 as it already got Donington layout.
But I like the track better than the Simbin version texture wise.
- 13 Sep 2021, 00:59
- Forum: TRACKS
- Topic: Donington Shift
- Replies: 3
- Views: 184
Donington Shift
https://www.mediafire.com/file/9znmi7xzue8m2o3/Donington_shift.zip/file This is a conversion from NFS Shift. I had a a GSC track conversion which I assume are the same as the rf1 version. Added rain reflections Added Animated track Marshals and Spectators. Not sure why but had a lot of issues with t...
- 08 Sep 2021, 18:44
- Forum: TRACKS
- Topic: Bugatti 2019
- Replies: 3
- Views: 176
Bugatti 2019
https://www.mediafire.com/file/fch8w4t1s3prkwq/Bugatti_2019_V08.zip/file This is a a modern version of Bugatti converted from Rf2. I did not convert this track, merely fixed it up from the Gtr2 version. No credits was included in the track version send to me and the sender does not know who did the ...
- 24 Aug 2021, 13:21
- Forum: TRACKS OLD
- Topic: Zandvoort DTM 2017
- Replies: 4
- Views: 124
Re: Zandvoort DTM 2017
I am getting old if 2017 are now old tracks
- 23 Aug 2021, 21:45
- Forum: MISC
- Topic: Dx9 updates.
- Replies: 6
- Views: 377
Dx9 updates.
This is an attempt to improve the look and feel of Race 07. Fare from complete, more like a sampler. Version 0.6 of the update, so are likley mistakes and errors. Do read the included read_me.txt about installing! Make sure to install to a copy of your Steam install as there are no backup files incl...
- 23 Aug 2021, 21:26
- Forum: TALK
- Topic: Graphics settings
- Replies: 0
- Views: 85
Graphics settings
Here are my setting with a Nvidia GPU 2070 My Nvidia settings in Nvidia Inspector/ profile. Antialiasing Compatibility 0x004412C1 (Diablo III) Antialiasing mode Override any application settings Antialiasing Settings 4x Multisampling A.Transparency Multisampling Enabled A. Transparency SuperSampling...
- 02 Aug 2021, 00:59
- Forum: WIP
- Topic: AIW Editor
- Replies: 21
- Views: 382
Re: AIW Editor
Can confirm it works!
Would still like if the slider moved the values a lot slower.
it is very hard to just change the values just a little like adjusting the wet path offset or Galpha.
Otherwise I really enjoy this even the option just to save to remove all the not needed rf1 entries is great.
Would still like if the slider moved the values a lot slower.
it is very hard to just change the values just a little like adjusting the wet path offset or Galpha.
Otherwise I really enjoy this even the option just to save to remove all the not needed rf1 entries is great.
- 01 Aug 2021, 21:42
- Forum: TRACKS
- Topic: Hungaroring 2010
- Replies: 2
- Views: 125
Hungaroring 2010
Hungaroring 2010 version 0.9 https://www.mediafire.com/file/lqtadtedol7fvhk/Hungaroring_2010_V09.zip/file Believe it was first converted by e66o and mrk37 to rfactor 1 ? This is based on a already converted to Race 07 F1 track pack. It had no credits but was once told it was by Zerez86 ? Added rain ...
- 01 Aug 2021, 16:58
- Forum: TRACKS
- Topic: Mugello v.1.0 Conversion from GTR2/GT Legends for Race 07
- Replies: 8
- Views: 208
Re: Mugello Conversion from GTR2/GT Legends for Race 07
You English is fine.
Not that I am a good judge of that
Not easy to align the North direction as the gmotor 2 games doesn't do the Sun and Moon correctly anyway.
I have stopped worrying about that.
Bjarne
Not that I am a good judge of that
Not easy to align the North direction as the gmotor 2 games doesn't do the Sun and Moon correctly anyway.
I have stopped worrying about that.
Bjarne
- 31 Jul 2021, 19:43
- Forum: TRACKS
- Topic: Mugello v.1.0 Conversion from GTR2/GT Legends for Race 07
- Replies: 8
- Views: 208
Re: Mugello Conversion from GTR2/GT Legends for Race 07
Thanks.
Think the lighting are pretty good!
Think the lighting are pretty good!
- 29 Jul 2021, 18:42
- Forum: WIP
- Topic: AIW Editor
- Replies: 21
- Views: 382
Re: AIW Editor
No worries!
Real world issues are or should be first priority.
Real world issues are or should be first priority.
- 29 Jul 2021, 17:28
- Forum: WIP
- Topic: AIW Editor
- Replies: 21
- Views: 382
Re: AIW Editor
I used it yesterday and all worked well. better than well actually. Amazing nobody ever did that before? But better late than never. :D One feature more I would like if it can be done? When you click on the track map in edit mode can it then show the waypoint #? Or even jump to that waypoint# in the...
- 28 Jul 2021, 14:56
- Forum: WIP
- Topic: AIW Editor
- Replies: 21
- Views: 382
Re: AIW Editor
Great update!
Have been trying to do the galpha manual, which even with textcrawler are a hopeless undertaking.
Have been trying to do the galpha manual, which even with textcrawler are a hopeless undertaking.
- 26 Jul 2021, 15:31
- Forum: WIP
- Topic: AIW Editor
- Replies: 21
- Views: 382
Re: AIW Editor
That will work to.
Didn't know about the Ctrl +left mouse option.
Didn't know about the Ctrl +left mouse option.
- 26 Jul 2021, 03:15
- Forum: WIP
- Topic: AIW Editor
- Replies: 21
- Views: 382
Re: AIW Editor
While it is free request time maybe one more? :D When editing settings in the Detail Menu Window is it an option to slow down the scale? Not sure I explain it right but if you want to change a waypoint or path value it is very hard to find the right value with the slider as it changes the value very...
- 25 Jul 2021, 17:06
- Forum: WIP
- Topic: AIW Editor
- Replies: 21
- Views: 382
Re: AIW Editor
A circle or maybe a X ?
Something simple but different looking would be my suggestion?
Something simple but different looking would be my suggestion?
- 25 Jul 2021, 15:19
- Forum: WIP
- Topic: AIW Editor
- Replies: 21
- Views: 382
Re: AIW Editor
Yesterday was first time I really tried serious to use it and it is already great. :D One small think i would like is on the detail page/ area when you select a waypoint # that it changes color or there are some kind of indicator on the map they shows this is the waypoint you are working on . That w...