Should "R07_UIMenu_ext" be included with this, at least as a option?
Much more convenience if some of the options are inside main game.
Search found 28 matches
- 16 Dec 2021, 23:22
- Forum: COMPANIAN v2
- Topic: beta release of Companian v2
- Replies: 9
- Views: 2867
- 09 Dec 2021, 15:38
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
So is FFB frame rate dependent and can we crank it up like Reiza in AMS1?
FFB steer update thresh="0.00000" // Amount of change required to update steer force/vibe (0.0 - 1.0). Lower values = steering force updated more frequently = lower frame rate.
FFB steer update thresh="0.00000" // Amount of change required to update steer force/vibe (0.0 - 1.0). Lower values = steering force updated more frequently = lower frame rate.
- 08 Dec 2021, 00:05
- Forum: WIP
- Topic: Track Lighting Updates
- Replies: 4
- Views: 198
Re: Track Lighting Updates
How can we go without Nordschleife
New lighting and upscaled & remastered all foliage textures. [External Link Removed for Guests]
New lighting and upscaled & remastered all foliage textures. [External Link Removed for Guests]
- 02 Dec 2021, 15:13
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
What's the status with FFB and rcs files. You all here probably know all of those tips https://selah.ca/secrets-of-race-07/ https://community.granitedevices.com/t/simbin-titles-and-simucube-dd/879/8 Any default setups, hex edits or plugins for FFB to make new Defaults better in Remaster? At least fo...
- 02 Dec 2021, 01:21
- Forum: WIP
- Topic: Track Lighting Updates
- Replies: 4
- Views: 198
Re: Track Lighting Updates
Was working on wrong Imola - 2008 for Remaster.
Anyway, it's here now
Anyway, it's here now
- 26 Nov 2021, 20:32
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
off topic: the idea, to create this forum, was to create a place (a safeheaven) to give RACE07 related content a place in the WWW (and other SIMBIN/ISI related games) so you will understand, i will not activly support the biggest sim racing website on the planet which for me unknown reason can trea...
- 24 Nov 2021, 20:01
- Forum: CARS
- Topic: Formula Truck 2016 Mod
- Replies: 4
- Views: 173
Re: Formula Truck 2016 Mod
Nice
Any chance for Stock Car Brasil?
Any chance for Stock Car Brasil?
- 14 Nov 2021, 18:00
- Forum: COMPANIAN v1
- Topic: plugins for the BETA COMPANIAN
- Replies: 16
- Views: 4532
Re: plugins for the BETA COMPANIAN
Yes, on MacOs up to 4.1
- 14 Nov 2021, 16:04
- Forum: COMPANIAN v1
- Topic: plugins for the BETA COMPANIAN
- Replies: 16
- Views: 4532
- 14 Nov 2021, 13:31
- Forum: COMPANIAN v1
- Topic: plugins for the BETA COMPANIAN
- Replies: 16
- Views: 4532
Re: plugins for the BETA COMPANIAN
i was conviced there are at RaceDep but disapeared so here is the UI file (made by Bjarne actualy) Settings.rar Thanks! Older ones are not working for me. 100 or 200 ReadOut Interval doesn't impact frame rate in positive or negative way. Only quitting time patch exe. Maybe to have check box to disa...
- 14 Nov 2021, 00:49
- Forum: MISC
- Topic: Race 07 "remaster"
- Replies: 61
- Views: 2008
Re: Race 07 "remaster"
Guys All I know is that I just run some COMP_PLUG app “made by yuca and supported by syhlif32 and AndreasFSC”. Then in game to my amazement I saw “Start Time” option !!!?! :shock: Although unintuitive, after clicking here and there it’s changed Race Weather Time. :lol: Running COMP_PLUG sank by half...
- 12 Nov 2021, 23:16
- Forum: WIP
- Topic: Track Lighting Updates
- Replies: 4
- Views: 198
Track Lighting Updates
Some wip tracks lighting updates.
[External Link Removed for Guests]
[External Link Removed for Guests]
- 12 Nov 2021, 21:59
- Forum: COMPANIAN v1
- Topic: plugins for the BETA COMPANIAN
- Replies: 16
- Views: 4532
Re: plugins for the BETA COMPANIAN
Where can I get modified UI for setting start time?
- 05 Oct 2021, 15:09
- Forum: TALK
- Topic: Huge database of Race 07 / GTR Evo mods still working
- Replies: 11
- Views: 425
- 04 Oct 2021, 23:22
- Forum: TALK
- Topic: Huge database of Race 07 / GTR Evo mods still working
- Replies: 11
- Views: 425
Re: Huge database of Race 07 / GTR Evo mods still working
So much work lost like 2011 was thousands years ago
Some Aussie & NZ V8 here
[External Link Removed for Guests]
Some Aussie & NZ V8 here
[External Link Removed for Guests]
- 04 Oct 2021, 14:01
- Forum: TRACKS OLD
- Topic: F1 RFT 2011 Track Pack Archive
- Replies: 0
- Views: 150
F1 RFT 2011 Track Pack Archive
I'm not the author, nor I have any interest beside fun and for history preservation. If someone know the original authors, contact them or if this link is in any conflict please remove it. Just posting still working link: http://www.mediafire.com/file/nbczhtqmy94wjuy/F1RFT_2011_For_RACE07_TrackPack....
- 04 Oct 2021, 13:32
- Forum: MISC
- Topic: Dx9 updates.
- Replies: 6
- Views: 377
Re: Dx9 updates.
@Syhlif32 Will You make those 4k skies and other updates on rd Fresnel shaders download?
- 04 Oct 2021, 13:08
- Forum: TRACKS OLD
- Topic: Aussie Track Pack for GTR Evo 2.0 Archive
- Replies: 12
- Views: 443
Re: Aussie Track Pack for GTR Evo 2.0 Archive
Adelaide and Oran Park just come .trk updates with enlarged ClipPlanes values and .gdb updates with sun lighting deffinitions from AndreasFSC track updates. Adelaide-V8-2.jpg Oran-Park-updates.jpg Adelaide and Oran Park track updates https://www.dropbox.com/sh/90n9bh71qzhdx9r/AADKw8DgUsyOjEsYJbSX0Ty...
- 30 Sep 2021, 23:21
- Forum: TALK
- Topic: Huge database of Race 07 / GTR Evo mods still working
- Replies: 11
- Views: 425
Re: Huge database of Race 07 / GTR Evo mods still working
Few more
From [External Link Removed for Guests]
[External Link Removed for Guests]
From gametool.de
Cars
[External Link Removed for Guests]
Tracks
[External Link Removed for Guests]
From [External Link Removed for Guests]
[External Link Removed for Guests]
From gametool.de
Cars
[External Link Removed for Guests]
Tracks
[External Link Removed for Guests]
- 30 Sep 2021, 23:19
- Forum: TOOLS
- Topic: GMT viewer
- Replies: 9
- Views: 381
Re: GMT viewer
Where is the like&subscribe button
wonderful
wonderful
- 30 Sep 2021, 20:15
- Forum: TRACKS OLD
- Topic: Aussie Track Pack for GTR Evo 2.0 Archive
- Replies: 12
- Views: 443
Re: Aussie Track Pack for GTR Evo 2.0 Archive
Andreas is digging really deep, writing new shaders and trying to simulate PBR (physical based rendering) similar to what rf2 and other modern games use. My work is more of a brute force use of srpl shaders and some new variation mashup of those. As Race 07 tracks are already high quality It can som...
- 30 Sep 2021, 12:59
- Forum: TRACKS OLD
- Topic: Aussie Track Pack for GTR Evo 2.0 Archive
- Replies: 12
- Views: 443
Re: Aussie Track Pack for GTR Evo 2.0 Archive
Thanks for sharing, Hulk! And I would like to thank you for your work on updating textures for Race 07. Thanks a lot, man ! If you (hopefully :) ) end up updating any of those or other tracks it would be good to check with Andreas and his new work. Just so we can reach consistent results with new c...
- 28 Sep 2021, 13:10
- Forum: TALK
- Topic: Huge database of Race 07 / GTR Evo mods still working
- Replies: 11
- Views: 425
Huge database of Race 07 / GTR Evo mods still working
Maybe someone know administrator, but one more backup would be a good thing.
Remember nogripracing
Race 07
[External Link Removed for Guests]
GTR Evolution
[External Link Removed for Guests]
Remember nogripracing
Race 07
[External Link Removed for Guests]
GTR Evolution
[External Link Removed for Guests]
- 27 Sep 2021, 14:43
- Forum: TRACKS OLD
- Topic: Aussie Track Pack for GTR Evo 2.0 Archive
- Replies: 12
- Views: 443
Aussie Track Pack for GTR Evo 2.0 Archive
If I understand well, here's the place to save forgotten and lose things so just for the sake of saving lost tracks cause this is the only link still alive. I'm not the author, nor I have any interest. All links and original web pages are down. I'm even not sure does this have viruses but I installe...
- 27 Sep 2021, 00:19
- Forum: TRACKS OLD
- Topic: Bathurst S2U
- Replies: 3
- Views: 229
Re: Bathurst S2U
Thanks for this
Race07-Graphic-and-Shaders-Playground-Bathurst-srpl20-vibrance
Race07-Graphic-and-Shaders-Playground-Bathurst-srpl20-vibrance
- 24 Sep 2021, 16:37
- Forum: MISC
- Topic: Dx9 updates.
- Replies: 6
- Views: 377
Re: Dx9 updates.
Finally fixed black skies and black trees! I was using some exposition in custom shader which didn’t end well :) SRPL calls from GFX files are more of a experiment what those changes made to game. Some are same as default one, and others have different structure which of course produce wrong results...
- 23 Sep 2021, 18:03
- Forum: MISC
- Topic: Dx9 updates.
- Replies: 6
- Views: 377
Re: Dx9 updates.
Thanks So many good tracks and so many bad areas on some tracks. While default cars are good, Your GTR2 mod cars are too shiny. With srpl only horizons are wrong and some trees are oversaturated. I tried even with some mashup blinndifuse shader with gsc and srpl 30 stuff. With custom one on Andreas ...
- 21 Sep 2021, 20:57
- Forum: MISC
- Topic: Dx9 updates.
- Replies: 6
- Views: 377
Re: Dx9 updates.
I'm spamming Andreas on RD but it seems here is the Race07 shader expert :) Could this be much easier for globally changing shaders than hex editing Race 07 SRPL 25 forced shaders. (0.3 beta) Race07-forced_SRPLshaders3.jpg Already installed Bjarne Hansen and AndreasFSC updated shader mods. Changes a...