Race 07 "remaster"

Syhlif32
Posts: 53
Joined: 21 Jul 2021, 16:52

Re: Race 07 "remaster"

Post by Syhlif32 » 31 Dec 2021, 13:27

Try to remove the reverse gear from the safety car and see what happen?

AndreasFSC
Posts: 45
Joined: 15 Jul 2021, 12:23

Re: Race 07 "remaster"

Post by AndreasFSC » 31 Dec 2021, 14:46

I will try that :D

User avatar
yuca
Posts: 682
Joined: 11 Jul 2021, 18:10
Location: east of you

Re: Race 07 "remaster"

Post by yuca » 01 Jan 2022, 08:31

maybe a modified plugin can help you to see what the Safety Car does

attached you will find a plugin and the X-Smem reader
Car 104 will be the SC in the SCORE tab
you can see there his revs,fuel (unfortunatly stopped adding more data like gear etc)
Release.rar
(816.48 KiB) Downloaded 14 times
yuca
alias أندراوس - Андрэй - Андрый - Andrzej - Andreas - André - Andrew

sorted from East 2 West

AndreasFSC
Posts: 45
Joined: 15 Jul 2021, 12:23

Re: Race 07 "remaster"

Post by AndreasFSC » 01 Jan 2022, 14:55

Very good idea!
I now know that the engine gets started when the safetycar is called out on track 188.5 rpm (0 rpm before that)
control: 1
inPits: 1

Fuel is about the same as other cars, and tire compound 2 is used.

After a little while engine gets turned off

User avatar
yuca
Posts: 682
Joined: 11 Jul 2021, 18:10
Location: east of you

Re: Race 07 "remaster"

Post by yuca » 01 Jan 2022, 15:11

from that what you say, he turns on the engine
goes into idle
but does not REV up, so not a problem of gears or power

my bet is, he does not know where to go

maybe you should change SC position (set him on the track)
yuca
alias أندراوس - Андрэй - Андрый - Andrzej - Andreas - André - Andrew

sorted from East 2 West

AndreasFSC
Posts: 45
Joined: 15 Jul 2021, 12:23

Re: Race 07 "remaster"

Post by AndreasFSC » 01 Jan 2022, 17:06

I tried move the safetycar, but no difference sadly.

By the way, to enable the full course yellow I:

force 00D79480 to value 1
set 00d79660 to value 82 (way too low probably, but good for testing)

and, as I said not move the car. Full course yellow is called immediately after the start, and after the cars have completed 1 lap they line up and the safetycar tries to get out.
I have tried different things like using gtr2 safetycar files, added fuel, added a talent file for the driver (and it is used by the game)



I have also hex edited in value 1 as a selectable value the same way as for pitcrew detail etc, but the game still wants to set full course yellows to 0.

I think the function that resets the value to 0 is at 004da0d0 but it is not easy to analyze.

Syhlif32
Posts: 53
Joined: 21 Jul 2021, 16:52

Re: Race 07 "remaster"

Post by Syhlif32 » 02 Jan 2022, 11:48

Try a track converted from Gtr2 as the standard race 07 track does not have safety car start position.

[GRID]
.....
GridIndex=103

Edit. Some tracks does have that like Brno 07

AndreasFSC
Posts: 45
Joined: 15 Jul 2021, 12:23

Re: Race 07 "remaster"

Post by AndreasFSC » 04 Jan 2022, 17:39

I have tried that, but no luck so far sadly.
Suddenly it stopped working, but when switching profile it works again.
These values in the player file seems to be necessary together with the memory edit:


CURNT Full Course Yellows="1" // Whether full course yellows can be called

QUICK Full Course Yellows="1" // Whether full course yellows can be called
FRACE Full Course Yellows="1" // Whether full course yellows can be called


CURNT Safety Car Threshold="0.01000" // Threshold for bringing out safety car (lower numbers -> more full-course yellows)

QUICK Safety Car Threshold="0.01000" // Threshold for bringing out safety car (lower numbers -> more full-course yellows)
FRACE Safety Car Threshold="0.01000" // Threshold for bringing out safety car (lower numbers -> more full-course yellows)

But for some reason it still doesn't work in my main profile.

User avatar
yuca
Posts: 682
Joined: 11 Jul 2021, 18:10
Location: east of you

Re: Race 07 "remaster"

Post by yuca » 05 Jan 2022, 07:14

do you want me to add the MEMORY change for full cars yellow into the plugin?
yuca
alias أندراوس - Андрэй - Андрый - Andrzej - Andreas - André - Andrew

sorted from East 2 West

AndreasFSC
Posts: 45
Joined: 15 Jul 2021, 12:23

Re: Race 07 "remaster"

Post by AndreasFSC » 05 Jan 2022, 13:58

Yes, that would be useful :D

User avatar
yuca
Posts: 682
Joined: 11 Jul 2021, 18:10
Location: east of you

Re: Race 07 "remaster"

Post by yuca » 05 Jan 2022, 15:54

i posted an updated companian version

viewtopic.php?f=40&t=128&p=483&sid=db0a ... 0acbd#p483
yuca
alias أندراوس - Андрэй - Андрый - Andrzej - Andreas - André - Andrew

sorted from East 2 West

AndreasFSC
Posts: 45
Joined: 15 Jul 2021, 12:23

Re: Race 07 "remaster"

Post by AndreasFSC » 09 Jan 2022, 20:33

Great :D

Anyone here having an idea about this topic:

[External Link Removed for Guests]

Post Reply